BetAndHedgeHold'em Assistant
Hold'em Assistant: practice, analyze, play smarter
Pick your two cards and the board. See your equity, outs and whether a call pays.
How do you want to play?
Pick a game and a play style. You can change both at any time.
Game
Play style
Confirm your age to start.
Level 1 of 1
15:00
25 / 50
Next level 50 / 100
–big blinds
–M ratio
–of average
Enter your stack to see how much room you have.
Blind structure
| Level | Small blind | Big blind | Ante | Remove |
|---|
Payouts and ICM
Payouts
| Place | Prize | Remove |
|---|
Players still in
| Player | Stack | ICM value | Share | Remove |
|---|
Add payouts and the other players' stacks to see what your chips are worth.
Your cards and the board
Table settings
Sets an unopened pot for your position.
Opponents' likely hands
Your odds
How to read the numbers
- Equity
- Your share of the pot if the hand were played out many times. The win, split and lose bar shows how that share breaks down.
- Outs
- Unseen cards that move you up a hand class. Multiply by 4 on the flop or 2 on the turn for a rough chance of hitting one by the river.
- Pot odds
- The equity you need for a call to break even: your call divided by the pot after you call. Enter the pot with your opponent's bet already in it, so a 40 bet into 100 is a pot of 140 and a call of 40.
- Expected value
- What the call wins or loses on average, in the same units as your pot and bet, before any later betting.
- Positions and blinds
- The dealer button (D) moves one seat left each hand. The two players to its left post the small and big blind; action before the flop starts with the player left of the big blind. “Fill pot from blinds” sets up an unopened pot for the position you pick.
- Opening ranges
- Before the flop with nobody in yet, advice depends on how many players act after you. Fewer players behind means a wider range. Opening ranges rank hands by how they do against one random hand, which slightly undervalues small pairs and suited connectors.
- Shove-or-fold (Nash) ranges
- At 15 big blinds or fewer in a tournament, the shove and call advice comes from a push/fold equilibrium solved live for your exact stack, ante, table size and position: the shoving range that can't be exploited by the players behind, and the calling ranges that can't be exploited by the shover. It's the same method published push/fold charts use, with one simplification: once someone calls, everyone else folds. Facing an all-in, pick who shoved and your hand is measured against that player's equilibrium range rather than a random hand.
- Tournament M ratio
- Your stack divided by the cost of one orbit (both blinds plus everyone's ante): roughly how many rounds you can sit out. Under 10 your options narrow quickly, and at 15 big blinds or fewer the assistant switches to shove-or-fold advice before the flop.
- ICM
- In a tournament, chips aren't money: doubling your stack doesn't double your prize. The independent chip model turns every stack into a share of the prize pool. Losing an all-in usually costs more prize money than winning gains, so you need extra equity, the risk premium, before you put your tournament at stake. The bubble factor is how much a loss costs relative to a win; above 1, tighten up. Enter every player still in for accurate values, and note that dead money from the blinds is left out of the comparison.
- Quick suggestion
- Once the flop is down, a short verdict appears under the table: what you hold, what the board looks like, and the simplest sound play with a bet size. If nobody has bet, leave “Bet you must call” empty; if someone has, enter it and the verdict switches to call, raise or fold. It's a starting point for study, not a full strategy.
- Play styles
- Ultimate follows the expected value strictly: it calls whenever the price is right, bets thin for value, and for draws works out exactly how much more you'd need to win later. It also simulates more hands and applies ICM automatically. Normal is a solid default. Aggressive widens opening and shoving ranges by roughly a third, bets bigger and semi-bluffs with gutshots. Conservative tightens ranges by about a third, adds a 4% safety margin to every call and rarely bluffs. Every style still models opponents as random hands, so Ultimate is the most precise version of this model, not a solver.
- Opponents' likely hands
- By default your hand is compared against random cards, which flatters you whenever someone has shown strength. Choose “What they did” to compare against a realistic range instead: a raise from their position, a call, a 3-bet or a 4-bet. After the flop, say whether they checked, bet or raised, and the range narrows to the stronger part of it (keeping big draws and a few bluffs). The grid shows the hands they're likely to hold, from pairs on the diagonal, suited hands above it and offsuit hands below. These ranges are typical, not specific to any player, so adjust “A range I choose” to fit someone tighter or looser.
- Hand strength
- Your equity compared with an even share of the pot at this table, so the same hand rates lower as more opponents join.
Far above your share
Well above
Above
About even
Below
Far below
